DEVELOPMENTFrom the town to the tower.
An explorable town, recruitment, and departure give the campaign a place to begin. Here is what is in place, and what the return journey still needs.
Read the postMAKING CAELWICK
Here’s what I’m working on, what I’m learning, and how Caelwick is taking shape.
DEVELOPMENTAn explorable town, recruitment, and departure give the campaign a place to begin. Here is what is in place, and what the return journey still needs.
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WORLD & VISIONWhy the town at the foot of the tower matters just as much as the climb.
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CLASS DESIGNProtection, commitment, sequence, and support. Where each class finds its strength.
Read the postReadable rules, meaningful priorities, and room for your judgement.
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