IN DEVELOPMENT / ALPHA

The foundations are here.
The world is still growing.

Caelwick is being built around the tower, its town, and the company you bring. Here is where the current playable foundations end and the wider ambition begins.

Development snapshot · 30 September 2026

IN THE CURRENT BUILD

Playable foundations.

  • Four base classes

    Distinct resources, abilities, and tactical identities for the Shield Warden, Weapon Master, Elementalist, and Wellspring.

  • Real-time combat with pause

    Editable tactics, recommended presets, direct orders, and space to stop and read an encounter.

  • Generated expeditions

    A multi-floor climb with rooms, enemies, rewards, camps, doors, and stairs.

  • Equipment and advancement

    Prepare loadouts, develop heroes, and make decisions about what each member brings.

  • Campaign and town foundations

    Local campaign saves, an early explorable town, hero recruitment, and departure with one to four heroes.

STILL TAKING SHAPE

The road ahead.

  • The journey home

    Completing the return from expeditions and the longer-lasting consequences of danger and loss.

  • A fuller Caelwick

    Richer town life and a party base that give expeditions a stronger connection to home.

  • Crafting and the outskirts

    A purpose for what you bring back, and procedural adventures beyond the tower.

  • Deeper character paths

    Further class development, subclass mechanics, and noncombat skill effects.

  • Connected play

    Connected gameplay remains unavailable while the current foundations are being developed.

BEFORE YOUR FIRST ASCENT

A few useful answers.

Can I play the alpha?

Public access, a download destination, and release timing have not been announced on this site.

Does the full town-to-tower-to-home loop work yet?

The current foundations cover entering Caelwick, recruiting heroes, and setting out into the tower. Leaving an expedition and carrying its consequences home are still being developed.

How many heroes can I bring?

An expedition can contain one to four heroes from the campaign roster. The party travels together, with separate abilities, resources, equipment, and tactics for each member.

Is combat turn-based?

Combat runs in real time and can be paused. Standing tactics guide heroes when they are ready to act, and direct orders let you intervene.

Are these gameplay screenshots?

The site currently uses original concept illustrations guided by the game’s stylized polygonal direction. They are not captures of the playable game; the alpha’s town and presentation continue to evolve.

What platforms and release date are confirmed?

This site does not announce a commercial platform list, price, or release date. Those details will be added when they are ready to be shared.